diff --git a/bin/shortlog_mesa.sh b/bin/shortlog_mesa.sh
new file mode 100755
index 0000000..b20c52f
--- /dev/null
+++ b/bin/shortlog_mesa.sh
@@ -0,0 +1,23 @@
+#!/bin/bash
+
+# This script is used to generate the list of changes that
+# appears in the release notes files, with HTML formatting.
+
+
+typeset -i in_log=0
+
+git shortlog $* | while read l
+do
+ if [ $in_log -eq 0 ]; then
+ echo '
'$l'
'
+ echo ''
+ in_log=1
+ elif echo "$l" | egrep -q '^$' ; then
+ echo ' '
+ echo
+ in_log=0
+ else
+ mesg=$(echo $l | sed 's/ (cherry picked from commit [0-9a-f]\+)//;s/\&/&/g;s/\</g;s/>/\>/g')
+ echo ' '${mesg}' '
+ fi
+done
diff --git a/docs/relnotes-8.0.4.html b/docs/relnotes-8.0.4.html
index d5792aa..529140a 100644
--- a/docs/relnotes-8.0.4.html
+++ b/docs/relnotes-8.0.4.html
@@ -1,16 +1,13 @@
-
-
+
+
-Mesa Release Notes
-
-
+
+ Mesa Release Notes
+
+
-
-
-
-
-Mesa 8.0.4 Release Notes / July 10, 2012
+Mesa 8.0.4 Release Notes / July 10, 2012
Mesa 8.0.4 is a bug fix release which fixes bugs found since the 8.0.2 release.
@@ -28,7 +25,9 @@ for DRI hardware acceleration.
MD5 checksums
-TBD
+02b96082d2f1ad72e7385f4022afafb9 MesaLib-8.0.4.tar.gz
+d546f988adfdf986cff45b1efa2d8a46 MesaLib-8.0.4.tar.bz2
+1f0fdabe6e8019d4de6c16e20e74d163 MesaLib-8.0.4.zip
New features
@@ -68,18 +67,18 @@ TBD
git log mesa-8.0.3..mesa-8.0.4
-Andreas Betz (1):
+
Andreas Betz (1):
vega: fix 565 color unpacking bug
-
+
-Antoine Labour (2):
+
Antoine Labour (2):
meta: Cleanup the resources we allocate.
mesa: Free uniforms correclty.
-
+
-Brian Paul (22):
+
Brian Paul (22):
docs: add link to 8.0.3 release notes
mesa: fix Z32_FLOAT -> uint conversion functions
@@ -103,39 +102,39 @@ TBD
st/mesa: fix mipmap image size computation w.r.t. texture arrays
draw: fix missing immediates bug in polygon stipple code
st/mesa: fix max_offset computation for base vertex
-
+
-Christoph Bumiller (1):
+
Christoph Bumiller (1):
nv50: handle NEG,ABS modifiers for short RCP encoding
-
+
-Dylan Noblesmith (1):
+
Dylan Noblesmith (1):
mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
-
+
-Eric Anholt (1):
+
Eric Anholt (1):
i965/vs: Fix texelFetchOffset()
-
+
-Ian Romanick (5):
+
Ian Romanick (5):
docs: Add 8.0.3 release md5sums
glx/tests: Fix off-by-one error in allocating extension string buffer
glsl: Remove spurious printf messages
glsl: Fix pi/2 constant in acos built-in function
mesa: Bump version number to 8.0.4
-
+
-José Fonseca (2):
+
José Fonseca (2):
mesa: Avoid void acinclude.m4 Android.common.mk Android.mk autogen.sh bin common.py configs configure.ac docs doxygen include Makefile scons SConstruct src tests arithmetic.
draw: Ensure that prepare is always run after LLVM garbagge collection.
-
+
-Kenneth Graunke (15):
+
Kenneth Graunke (15):
mesa: Check for a negative "size" parameter in glCopyBufferSubData().
i965: Fix brw_swap_cmod() for LE/GE comparisons.
@@ -152,51 +151,51 @@ TBD
i965/fs: Fix user-defined FS outputs with less than four components.
glsl: Hook up loop_variable_state destructor to plug a memory leak.
glsl: Don't trust loop analysis in the presence of function calls.
-
+
-Kurt Roeckx (1):
+
Kurt Roeckx (1):
i830: Fix crash for GL_STENCIL_TEST in i830Enable()
-
+
-Lukas Rössler (1):
+
Lukas Rössler (1):
glu: fix two Clang warnings
-
+
-Marek Olšák (2):
+
Marek Olšák (2):
mesa: allow exposing GL3 without EXT_texture_integer
st/mesa: don't do srgb->linear conversion in decompress_with_blit
-
+
-Paul Seidler (1):
+
Paul Seidler (1):
tests: include mesa headers
-
+
-Stéphane Marchesin (3):
+
Stéphane Marchesin (3):
glx: Handle a null reply in QueryVersion.
i915g: Don't invert signalled/unsignalled fences
i915g: Don't avoid flushing when we have a pending fence.
-
+
-Thomas Gstädtner (1):
+
Thomas Gstädtner (1):
gallium/targets: pass ldflags parameter to MKLIB
-
+
-Vadim Girlin (2):
+
Vadim Girlin (2):
st/mesa: set stObj->lastLevel in guess_and_alloc_texture
r600g: check gpr count limit
-
+
-Vinson Lee (1):
+
Vinson Lee (1):
st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.
-
+
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index 1998941..1d99539 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -498,6 +498,14 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
for (j = 0; dri2_dpy->driver_configs[j]; j++) {
const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
struct dri2_egl_config *dri2_conf;
+ unsigned int double_buffered = 0;
+
+ dri2_dpy->core->getConfigAttrib(dri2_dpy->driver_configs[j],
+ __DRI_ATTRIB_DOUBLE_BUFFER, &double_buffered);
+
+ /* support only double buffered configs */
+ if (!double_buffered)
+ continue;
dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j],
count + 1, visuals[i].size, surface_type, NULL,
@@ -523,17 +531,6 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
/* there is no front buffer so no OpenGL */
dri2_conf->base.RenderableType &= ~EGL_OPENGL_BIT;
dri2_conf->base.Conformant &= ~EGL_OPENGL_BIT;
-
- /*
- * We want to make sure GL_DRAW_BUFFER for windows or pbuffers is always
- * GL_BACK. For EGL configs that do not have a double DRI config, clear
- * the surface type.
- *
- * This is just to be on the safe side. dri2_add_config never sets
- * EGL_WINDOW_BIT or EGL_PBUFFER_BIT for such configs.
- */
- if (!dri2_conf->dri_double_config)
- dri2_conf->base.SurfaceType = 0;
}
return (count != 0);
diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c
index c0108fc..ae9c3b2 100644
--- a/src/gallium/state_trackers/egl/x11/native_ximage.c
+++ b/src/gallium/state_trackers/egl/x11/native_ximage.c
@@ -455,7 +455,7 @@ ximage_display_copy_to_pixmap(struct native_display *ndpy,
if (src->bind & PIPE_BIND_DISPLAY_TARGET) {
struct ximage_display *xdpy = ximage_display(ndpy);
enum pipe_format fmt = get_pixmap_format(&xdpy->base, pix);
- const struct ximage_config *xconf;
+ const struct ximage_config *xconf = NULL;
struct xlib_drawable xdraw;
int i;
diff --git a/src/mesa/drivers/dri/common/xmlconfig.c b/src/mesa/drivers/dri/common/xmlconfig.c
index 6d1d5ec..039e98a 100644
--- a/src/mesa/drivers/dri/common/xmlconfig.c
+++ b/src/mesa/drivers/dri/common/xmlconfig.c
@@ -86,7 +86,7 @@ static const char *__getProgramName () {
#endif
#if !defined(GET_PROGRAM_NAME)
-# if defined(__OpenBSD__) || defined(NetBSD) || defined(__UCLIBC__)
+# if defined(__OpenBSD__) || defined(NetBSD) || defined(__UCLIBC__) || defined(ANDROID)
/* This is a hack. It's said to work on OpenBSD, NetBSD and GNU.
* Rogelio M.Serrano Jr. reported it's also working with UCLIBC. It's
* used as a last resort, if there is no documented facility available. */
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 669fea8..647ba62 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -30,6 +30,7 @@
#include "main/context.h"
#include "main/macros.h"
#include "main/enums.h"
+#include "main/fbobject.h"
#include "main/dd.h"
#include "main/state.h"
@@ -545,7 +546,7 @@ i830Scissor(struct gl_context * ctx, GLint x, GLint y, GLsizei w, GLsizei h)
DBG("%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
- if (ctx->DrawBuffer->Name == 0) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
x1 = x;
y1 = ctx->DrawBuffer->Height - (y + h);
x2 = x + w - 1;
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 94c7327..3ab75a9 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -30,6 +30,7 @@
#include "main/context.h"
#include "main/macros.h"
#include "main/enums.h"
+#include "main/fbobject.h"
#include "main/dd.h"
#include "main/state.h"
#include "tnl/tnl.h"
@@ -400,7 +401,7 @@ intelCalcViewport(struct gl_context * ctx)
{
struct intel_context *intel = intel_context(ctx);
- if (ctx->DrawBuffer->Name == 0) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
_math_matrix_viewport(&intel->ViewportMatrix,
ctx->Viewport.X,
ctx->DrawBuffer->Height - ctx->Viewport.Y,
@@ -518,7 +519,7 @@ i915Scissor(struct gl_context * ctx, GLint x, GLint y, GLsizei w, GLsizei h)
DBG("%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
- if (ctx->DrawBuffer->Name == 0) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
x1 = x;
y1 = ctx->DrawBuffer->Height - (y + h);
x2 = x + w - 1;
@@ -577,7 +578,7 @@ i915CullFaceFrontFace(struct gl_context * ctx, GLenum unused)
else if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) {
mode = S4_CULLMODE_CW;
- if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0)
+ if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer))
mode ^= (S4_CULLMODE_CW ^ S4_CULLMODE_CCW);
if (ctx->Polygon.CullFaceMode == GL_FRONT)
mode ^= (S4_CULLMODE_CW ^ S4_CULLMODE_CCW);
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index a66ccc7..78bc6f9 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -240,7 +240,7 @@ brwCreateContext(int api,
/* WM maximum threads is number of EUs times number of threads per EU. */
if (intel->gen >= 7) {
if (intel->gt == 1) {
- brw->max_wm_threads = 86;
+ brw->max_wm_threads = 48;
brw->max_vs_threads = 36;
brw->max_gs_threads = 36;
brw->urb.size = 128;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 20b57bd..f213ca2 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -35,6 +35,7 @@ extern "C" {
#include "main/macros.h"
#include "main/shaderobj.h"
#include "main/uniforms.h"
+#include "main/fbobject.h"
#include "program/prog_parameter.h"
#include "program/prog_print.h"
#include "program/register_allocate.h"
@@ -1595,6 +1596,9 @@ fs_visitor::compute_to_mrf()
}
}
+ if (progress)
+ live_intervals_valid = false;
+
return progress;
}
@@ -1671,6 +1675,9 @@ fs_visitor::remove_duplicate_mrf_writes()
}
}
+ if (progress)
+ live_intervals_valid = false;
+
return progress;
}
@@ -1883,6 +1890,7 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
struct gl_fragment_program *fp = (struct gl_fragment_program *)
prog->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program;
struct brw_fragment_program *bfp = brw_fragment_program(fp);
+ bool program_uses_dfdy = fp->UsesDFdy;
memset(&key, 0, sizeof(key));
@@ -1921,7 +1929,10 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
if (fp->Base.InputsRead & FRAG_BIT_WPOS) {
key.drawable_height = ctx->DrawBuffer->Height;
- key.render_to_fbo = ctx->DrawBuffer->Name != 0;
+ }
+
+ if ((fp->Base.InputsRead & FRAG_BIT_WPOS) || program_uses_dfdy) {
+ key.render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
}
key.nr_color_regions = 1;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index d43a782..f557138 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -410,6 +410,7 @@ public:
this->frag_depth = NULL;
memset(this->outputs, 0, sizeof(this->outputs));
+ memset(this->output_components, 0, sizeof(this->output_components));
this->first_non_payload_grf = 0;
this->max_grf = intel->gen >= 7 ? GEN7_MRF_HACK_START : BRW_MAX_GRF;
@@ -542,7 +543,8 @@ public:
struct brw_reg src);
void generate_discard(fs_inst *inst);
void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
- void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
+ void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
+ bool negate_value);
void generate_spill(fs_inst *inst, struct brw_reg src);
void generate_unspill(fs_inst *inst, struct brw_reg dst);
void generate_pull_constant_load(fs_inst *inst, struct brw_reg dst);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_emit.cpp b/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
index cc70904..e7871a0 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
@@ -475,8 +475,13 @@ fs_visitor::generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
brw_ADD(p, dst, src0, negate(src1));
}
+/* The negate_value boolean is used to negate the derivative computation for
+ * FBOs, since they place the origin at the upper left instead of the lower
+ * left.
+ */
void
-fs_visitor::generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
+fs_visitor::generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
+ bool negate_value)
{
struct brw_reg src0 = brw_reg(src.file, src.nr, 0,
BRW_REGISTER_TYPE_F,
@@ -490,7 +495,10 @@ fs_visitor::generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
BRW_WIDTH_4,
BRW_HORIZONTAL_STRIDE_0,
BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
- brw_ADD(p, dst, src0, negate(src1));
+ if (negate_value)
+ brw_ADD(p, dst, src1, negate(src0));
+ else
+ brw_ADD(p, dst, src0, negate(src1));
}
void
@@ -913,7 +921,11 @@ fs_visitor::generate_code()
generate_ddx(inst, dst, src[0]);
break;
case FS_OPCODE_DDY:
- generate_ddy(inst, dst, src[0]);
+ /* Make sure fp->UsesDFdy flag got set (otherwise there's no
+ * guarantee that c->key.render_to_fbo is set).
+ */
+ assert(fp->UsesDFdy);
+ generate_ddy(inst, dst, src[0], c->key.render_to_fbo);
break;
case FS_OPCODE_SPILL:
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 07462d3..d2c9246 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -40,6 +40,8 @@
#include "brw_state.h"
#include "brw_defines.h"
+#include "main/fbobject.h"
+
/* Constant single cliprect for framebuffer object or DRI2 drawing */
static void upload_drawing_rect(struct brw_context *brw)
{
@@ -376,6 +378,24 @@ static void emit_depthbuffer(struct brw_context *brw)
assert(intel->gen < 6 || region->tiling == I915_TILING_Y);
assert(!hiz_region || region->tiling == I915_TILING_Y);
+ /* According to the Sandy Bridge PRM, volume 2 part 1, pp326-327
+ * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
+ * Coordinate Offset X/Y":
+ *
+ * "The 3 LSBs of both offsets must be zero to ensure correct
+ * alignment"
+ *
+ * We have no guarantee that tile_x and tile_y are correctly aligned,
+ * since they are determined by the mipmap layout, which is only aligned
+ * to multiples of 4.
+ *
+ * So, to avoid hanging the GPU, just smash the low order 3 bits of
+ * tile_x and tile_y to 0. This is a temporary workaround until we come
+ * up with a better solution.
+ */
+ tile_x &= ~7;
+ tile_y &= ~7;
+
BEGIN_BATCH(len);
OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
@@ -506,7 +526,7 @@ static void upload_polygon_stipple(struct brw_context *brw)
* to a FBO (i.e. any named frame buffer object), we *don't*
* need to invert - we already match the layout.
*/
- if (ctx->DrawBuffer->Name == 0) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
for (i = 0; i < 32; i++)
OUT_BATCH(ctx->PolygonStipple[31 - i]); /* invert */
}
@@ -549,15 +569,13 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
/* _NEW_BUFFERS
*
- * If we're drawing to a system window (ctx->DrawBuffer->Name == 0),
- * we have to invert the Y axis in order to match the OpenGL
- * pixel coordinate system, and our offset must be matched
- * to the window position. If we're drawing to a FBO
- * (ctx->DrawBuffer->Name != 0), then our native pixel coordinate
- * system works just fine, and there's no window system to
- * worry about.
+ * If we're drawing to a system window we have to invert the Y axis
+ * in order to match the OpenGL pixel coordinate system, and our
+ * offset must be matched to the window position. If we're drawing
+ * to a user-created FBO then our native pixel coordinate system
+ * works just fine, and there's no window system to worry about.
*/
- if (brw->intel.ctx.DrawBuffer->Name == 0)
+ if (_mesa_is_winsys_fbo(brw->intel.ctx.DrawBuffer))
OUT_BATCH((32 - (ctx->DrawBuffer->Height & 31)) & 31);
else
OUT_BATCH(0);
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index ccef3e83..4c605dd 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -32,7 +32,9 @@
#include "main/glheader.h"
#include "main/macros.h"
+#include "main/mtypes.h"
#include "main/enums.h"
+#include "main/fbobject.h"
#include "intel_batchbuffer.h"
@@ -136,7 +138,7 @@ brw_upload_sf_prog(struct brw_context *brw)
struct gl_context *ctx = &brw->intel.ctx;
struct brw_sf_prog_key key;
/* _NEW_BUFFERS */
- bool render_to_fbo = ctx->DrawBuffer->Name != 0;
+ bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
memset(&key, 0, sizeof(key));
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index d7e7aa1..7c29ba2 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -31,10 +31,12 @@
+#include "main/mtypes.h"
+#include "main/macros.h"
+#include "main/fbobject.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "main/macros.h"
#include "brw_sf.h"
static void upload_sf_vp(struct brw_context *brw)
@@ -44,7 +46,7 @@ static void upload_sf_vp(struct brw_context *brw)
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport *sfv;
GLfloat y_scale, y_bias;
- const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
const GLfloat *v = ctx->Viewport._WindowMap.m;
sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
@@ -142,7 +144,7 @@ static void upload_sf_unit( struct brw_context *brw )
struct brw_sf_unit_state *sf;
drm_intel_bo *bo = intel->batch.bo;
int chipset_max_threads;
- bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+ bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
sf = brw_state_batch(brw, AUB_TRACE_SF_STATE,
sizeof(*sf), 64, &brw->sf.state_offset);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index 5b26c7a..3d53843 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -143,14 +143,12 @@ static void calc_sizes( struct tracker *t )
/* Examine vertex program output sizes to set the size_masks[] info
* which describes the fragment program input sizes.
*/
- for (vertRes = VERT_RESULT_TEX0; vertRes < VERT_RESULT_MAX; vertRes++) {
+ for (vertRes = 0; vertRes < VERT_RESULT_MAX; vertRes++) {
/* map vertex program output index to fragment program input index */
GLint fragAttrib = _mesa_vert_result_to_frag_attrib(vertRes);
if (fragAttrib < 0)
continue;
- assert(fragAttrib >= FRAG_ATTRIB_TEX0);
- assert(fragAttrib <= FRAG_ATTRIB_MAX);
switch (get_output_size(t, vertRes)) {
case 4: t->size_masks[4-1] |= 1 << fragAttrib;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 7dee20b..86bc182 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -33,6 +33,7 @@
#include "brw_wm.h"
#include "brw_state.h"
#include "main/formats.h"
+#include "main/fbobject.h"
#include "main/samplerobj.h"
#include "program/prog_parameter.h"
@@ -416,6 +417,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
GLuint lookup = 0;
GLuint line_aa;
GLuint i;
+ bool program_uses_dfdy = fp->program.UsesDFdy;
memset(key, 0, sizeof(*key));
@@ -515,7 +517,10 @@ static void brw_wm_populate_key( struct brw_context *brw,
*/
if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) {
key->drawable_height = ctx->DrawBuffer->Height;
- key->render_to_fbo = ctx->DrawBuffer->Name != 0;
+ }
+
+ if ((fp->program.Base.InputsRead & FRAG_BIT_WPOS) || program_uses_dfdy) {
+ key->render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
}
/* _NEW_BUFFERS */
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 8f1cb8c..2cde2a0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -346,7 +346,8 @@ void emit_ddxy(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
bool is_ddx,
- const struct brw_reg *arg0);
+ const struct brw_reg *arg0,
+ bool negate_value);
void emit_delta_xy(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 270e321..f98d2f7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -457,12 +457,16 @@ void emit_frontfacing(struct brw_compile *p,
* between each other. We could probably do it like ddx and swizzle the right
* order later, but bail for now and just produce
* ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4)
+ *
+ * The negate_value boolean is used to negate the d/dy computation for FBOs,
+ * since they place the origin at the upper left instead of the lower left.
*/
void emit_ddxy(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
bool is_ddx,
- const struct brw_reg *arg0)
+ const struct brw_reg *arg0,
+ bool negate_value)
{
int i;
struct brw_reg src0, src1;
@@ -498,7 +502,10 @@ void emit_ddxy(struct brw_compile *p,
BRW_HORIZONTAL_STRIDE_0,
BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
}
- brw_ADD(p, dst[i], src0, negate(src1));
+ if (negate_value)
+ brw_ADD(p, dst[i], src1, negate(src0));
+ else
+ brw_ADD(p, dst[i], src0, negate(src1));
}
}
if (mask & SATURATE)
@@ -1739,11 +1746,15 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
case OPCODE_DDX:
- emit_ddxy(p, dst, dst_flags, true, args[0]);
+ emit_ddxy(p, dst, dst_flags, true, args[0], false);
break;
case OPCODE_DDY:
- emit_ddxy(p, dst, dst_flags, false, args[0]);
+ /* Make sure fp->program.UsesDFdy flag got set (otherwise there's no
+ * guarantee that c->key.render_to_fbo is set).
+ */
+ assert(c->fp->program.UsesDFdy);
+ emit_ddxy(p, dst, dst_flags, false, args[0], c->key.render_to_fbo);
break;
case OPCODE_DP2:
diff --git a/src/mesa/drivers/dri/i965/gen6_hiz.c b/src/mesa/drivers/dri/i965/gen6_hiz.c
index a86c147..92cf1d4 100644
--- a/src/mesa/drivers/dri/i965/gen6_hiz.c
+++ b/src/mesa/drivers/dri/i965/gen6_hiz.c
@@ -489,6 +489,24 @@ gen6_hiz_exec(struct intel_context *intel,
offset = intel_renderbuffer_tile_offsets(&rb, &tile_x, &tile_y);
}
+ /* According to the Sandy Bridge PRM, volume 2 part 1, pp326-327
+ * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
+ * Coordinate Offset X/Y":
+ *
+ * "The 3 LSBs of both offsets must be zero to ensure correct
+ * alignment"
+ *
+ * We have no guarantee that tile_x and tile_y are correctly aligned,
+ * since they are determined by the mipmap layout, which is only aligned
+ * to multiples of 4.
+ *
+ * So, to avoid hanging the GPU, just smash the low order 3 bits of
+ * tile_x and tile_y to 0. This is a temporary workaround until we come
+ * up with a better solution.
+ */
+ tile_x &= ~7;
+ tile_y &= ~7;
+
uint32_t format;
switch (mt->format) {
case MESA_FORMAT_Z16: format = BRW_DEPTHFORMAT_D16_UNORM; break;
diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
index feeca28..4c7f81c 100644
--- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
@@ -29,13 +29,14 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
+#include "main/fbobject.h"
static void
gen6_upload_scissor_state(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
struct gen6_scissor_rect *scissor;
uint32_t scissor_state_offset;
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 07b8e6d..d099b45 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -30,6 +30,7 @@
#include "brw_defines.h"
#include "brw_util.h"
#include "main/macros.h"
+#include "main/fbobject.h"
#include "intel_batchbuffer.h"
/**
@@ -123,7 +124,7 @@ upload_sf_state(struct brw_context *brw)
uint32_t dw1, dw2, dw3, dw4, dw16, dw17;
int i;
/* _NEW_BUFFER */
- bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+ bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
int attr = 0, input_index = 0;
int urb_entry_read_offset = 1;
float point_size;
diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
index 9ff2bd9..f787ac7 100644
--- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
@@ -29,6 +29,7 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
+#include "main/fbobject.h"
/* The clip VP defines the guardband region where expensive clipping is skipped
* and fragments are allowed to be generated and clipped out cheaply by the SF.
@@ -70,7 +71,7 @@ gen6_upload_sf_vp(struct brw_context *brw)
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport *sfv;
GLfloat y_scale, y_bias;
- const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
const GLfloat *v = ctx->Viewport._WindowMap.m;
sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
diff --git a/src/mesa/drivers/dri/i965/gen7_clip_state.c b/src/mesa/drivers/dri/i965/gen7_clip_state.c
index c32cd98..2e4daf9 100644
--- a/src/mesa/drivers/dri/i965/gen7_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_clip_state.c
@@ -26,6 +26,7 @@
#include "brw_defines.h"
#include "brw_util.h"
#include "intel_batchbuffer.h"
+#include "main/fbobject.h"
static void
upload_clip_state(struct brw_context *brw)
@@ -40,7 +41,7 @@ upload_clip_state(struct brw_context *brw)
const struct gl_fragment_program *fprog = brw->fragment_program;
/* _NEW_BUFFERS */
- bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+ bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
if (brw_fprog_uses_noperspective(fprog)) {
nonperspective_barycentric_enable_flag =
diff --git a/src/mesa/drivers/dri/i965/gen7_hiz.c b/src/mesa/drivers/dri/i965/gen7_hiz.c
index 34e51ab..962079e 100644
--- a/src/mesa/drivers/dri/i965/gen7_hiz.c
+++ b/src/mesa/drivers/dri/i965/gen7_hiz.c
@@ -349,6 +349,24 @@ gen7_hiz_exec(struct intel_context *intel,
offset = intel_renderbuffer_tile_offsets(&rb, &tile_x, &tile_y);
}
+ /* According to the Sandy Bridge PRM, volume 2 part 1, pp326-327
+ * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
+ * Coordinate Offset X/Y":
+ *
+ * "The 3 LSBs of both offsets must be zero to ensure correct
+ * alignment"
+ *
+ * We have no guarantee that tile_x and tile_y are correctly aligned,
+ * since they are determined by the mipmap layout, which is only aligned
+ * to multiples of 4.
+ *
+ * So, to avoid hanging the GPU, just smash the low order 3 bits of
+ * tile_x and tile_y to 0. This is a temporary workaround until we come
+ * up with a better solution.
+ */
+ tile_x &= ~7;
+ tile_y &= ~7;
+
intel_emit_depth_stall_flushes(intel);
BEGIN_BATCH(7);
diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c b/src/mesa/drivers/dri/i965/gen7_misc_state.c
index d0ce542..870702f 100644
--- a/src/mesa/drivers/dri/i965/gen7_misc_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c
@@ -93,6 +93,24 @@ static void emit_depthbuffer(struct brw_context *brw)
offset = intel_renderbuffer_tile_offsets(drb, &tile_x, &tile_y);
+ /* According to the Sandy Bridge PRM, volume 2 part 1, pp326-327
+ * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
+ * Coordinate Offset X/Y":
+ *
+ * "The 3 LSBs of both offsets must be zero to ensure correct
+ * alignment"
+ *
+ * We have no guarantee that tile_x and tile_y are correctly aligned,
+ * since they are determined by the mipmap layout, which is only aligned
+ * to multiples of 4.
+ *
+ * So, to avoid hanging the GPU, just smash the low order 3 bits of
+ * tile_x and tile_y to 0. This is a temporary workaround until we come
+ * up with a better solution.
+ */
+ tile_x &= ~7;
+ tile_y &= ~7;
+
assert(region->tiling == I915_TILING_Y);
/* _NEW_DEPTH, _NEW_STENCIL */
diff --git a/src/mesa/drivers/dri/i965/gen7_sf_state.c b/src/mesa/drivers/dri/i965/gen7_sf_state.c
index b215af2..e86829a 100644
--- a/src/mesa/drivers/dri/i965/gen7_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_sf_state.c
@@ -26,6 +26,7 @@
#include "brw_defines.h"
#include "brw_util.h"
#include "main/macros.h"
+#include "main/fbobject.h"
#include "intel_batchbuffer.h"
static void
@@ -49,7 +50,7 @@ upload_sbe_state(struct brw_context *brw)
bool userclip_active = (ctx->Transform.ClipPlanesEnabled != 0);
uint16_t attr_overrides[FRAG_ATTRIB_MAX];
/* _NEW_BUFFERS */
- bool render_to_fbo = ctx->DrawBuffer->Name != 0;
+ bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
uint32_t point_sprite_origin;
brw_compute_vue_map(&vue_map, intel, userclip_active, vs_outputs_written);
@@ -163,7 +164,7 @@ upload_sf_state(struct brw_context *brw)
uint32_t dw1, dw2, dw3;
float point_size;
/* _NEW_BUFFERS */
- bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+ bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
dw1 = GEN6_SF_STATISTICS_ENABLE |
GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
diff --git a/src/mesa/drivers/dri/i965/gen7_viewport_state.c b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
index d0b89d5..2bcf338 100644
--- a/src/mesa/drivers/dri/i965/gen7_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
@@ -25,6 +25,7 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
+#include "main/fbobject.h"
static void
gen7_upload_sf_clip_viewport(struct brw_context *brw)
@@ -33,7 +34,7 @@ gen7_upload_sf_clip_viewport(struct brw_context *brw)
struct gl_context *ctx = &intel->ctx;
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
GLfloat y_scale, y_bias;
- const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
const GLfloat *v = ctx->Viewport._WindowMap.m;
struct gen7_sf_clip_viewport *vp;
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 9809f79..2b02763 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -30,6 +30,7 @@
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
+#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
@@ -82,7 +83,7 @@ intel_check_front_buffer_rendering(struct intel_context *intel)
static void
intelDrawBuffer(struct gl_context * ctx, GLenum mode)
{
- if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
+ if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
struct intel_context *const intel = intel_context(ctx);
const bool was_front_buffer_rendering =
intel->is_front_buffer_rendering;
@@ -105,7 +106,7 @@ intelDrawBuffer(struct gl_context * ctx, GLenum mode)
static void
intelReadBuffer(struct gl_context * ctx, GLenum mode)
{
- if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
+ if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
struct intel_context *const intel = intel_context(ctx);
const bool was_front_buffer_reading =
intel->is_front_buffer_reading;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index faf81ee..a9e663c 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -206,7 +206,7 @@ intel_flush_front(struct gl_context *ctx)
__DRIcontext *driContext = intel->driContext;
__DRIscreen *const screen = intel->intelScreen->driScrnPriv;
- if ((ctx->DrawBuffer->Name == 0) && intel->front_buffer_dirty) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer) && intel->front_buffer_dirty) {
if (screen->dri2.loader &&
(screen->dri2.loader->base.version >= 2)
&& (screen->dri2.loader->flushFrontBuffer != NULL) &&
@@ -445,7 +445,7 @@ intel_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
if (intel->saved_viewport)
intel->saved_viewport(ctx, x, y, w, h);
- if (ctx->DrawBuffer->Name == 0) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
dri2InvalidateDrawable(driContext->driDrawablePriv);
dri2InvalidateDrawable(driContext->driReadablePriv);
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 34fed3d..ab4e581 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -29,6 +29,7 @@
#include "main/enums.h"
#include "main/mtypes.h"
#include "main/macros.h"
+#include "main/fbobject.h"
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/readpix.h"
@@ -116,7 +117,7 @@ do_blit_readpixels(struct gl_context * ctx,
return false;
}
else {
- if (ctx->ReadBuffer->Name == 0)
+ if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
rowLength = -rowLength;
}
@@ -145,7 +146,7 @@ do_blit_readpixels(struct gl_context * ctx,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
- if (ctx->ReadBuffer->Name == 0)
+ if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
y = ctx->ReadBuffer->Height - (y + height);
if (!intelEmitCopyBlit(intel,
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index adea0f5..a6b5309 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -35,6 +35,7 @@
#include "colormac.h"
#include "context.h"
#include "enums.h"
+#include "fbobject.h"
#include "mtypes.h"
@@ -55,7 +56,7 @@ supported_buffer_bitmask(const struct gl_context *ctx, const struct gl_framebuff
{
GLbitfield mask = 0x0;
- if (fb->Name > 0) {
+ if (_mesa_is_user_fbo(fb)) {
/* A user-created renderbuffer */
GLuint i;
ASSERT(ctx->Extensions.EXT_framebuffer_object);
@@ -354,7 +355,7 @@ updated_drawbuffers(struct gl_context *ctx)
struct gl_framebuffer *fb = ctx->DrawBuffer;
/* Flag the FBO as requiring validation. */
- if (fb->Name != 0) {
+ if (_mesa_is_user_fbo(fb)) {
fb->_Status = 0;
}
}
@@ -448,7 +449,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
fb->ColorDrawBuffer[buf] = GL_NONE;
}
- if (fb->Name == 0) {
+ if (_mesa_is_winsys_fbo(fb)) {
/* also set context drawbuffer state */
for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
@@ -472,7 +473,7 @@ _mesa_update_draw_buffers(struct gl_context *ctx)
GLuint i;
/* should be a window system FBO */
- assert(ctx->DrawBuffer->Name == 0);
+ assert(_mesa_is_winsys_fbo(ctx->DrawBuffer));
for (i = 0; i < ctx->Const.MaxDrawBuffers; i++)
buffers[i] = ctx->Color.DrawBuffer[i];
@@ -493,7 +494,7 @@ _mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex)
{
struct gl_framebuffer *fb = ctx->ReadBuffer;
- if (fb->Name == 0) {
+ if (_mesa_is_winsys_fbo(fb)) {
/* Only update the per-context READ_BUFFER state if we're bound to
* a window-system framebuffer.
*/
@@ -529,7 +530,7 @@ _mesa_ReadBuffer(GLenum buffer)
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(buffer));
- if (fb->Name > 0 && buffer == GL_NONE) {
+ if (_mesa_is_user_fbo(fb) && buffer == GL_NONE) {
/* This is legal for user-created framebuffer objects */
srcBuffer = -1;
}
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index b7b1e44..f9d4435 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -916,7 +916,7 @@ _mesa_get_extension_count(struct gl_context *ctx)
base = (GLboolean *) &ctx->Extensions;
for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset]) {
+ if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
ctx->Extensions.Count++;
}
}
@@ -939,10 +939,11 @@ _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
base = (GLboolean*) &ctx->Extensions;
n = 0;
for (i = extension_table; i->name != 0; ++i) {
- if (n == index && base[i->offset]) {
- return (GLubyte*) i->name;
- } else if (base[i->offset]) {
- ++n;
+ if (base[i->offset] & (i->api_set & (1 << ctx->API))) {
+ if (n == index)
+ return (const GLubyte*) i->name;
+ else
+ ++n;
}
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 64f592a..68da579 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -79,26 +79,6 @@ static struct gl_renderbuffer DummyRenderbuffer;
static struct gl_framebuffer IncompleteFramebuffer;
-/**
- * Is the given FBO a user-created FBO?
- */
-static inline GLboolean
-is_user_fbo(const struct gl_framebuffer *fb)
-{
- return fb->Name != 0;
-}
-
-
-/**
- * Is the given FBO a window system FBO (like an X window)?
- */
-static inline GLboolean
-is_winsys_fbo(const struct gl_framebuffer *fb)
-{
- return fb->Name == 0;
-}
-
-
static void
delete_dummy_renderbuffer(struct gl_renderbuffer *rb)
{
@@ -214,7 +194,7 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
{
GLuint i;
- assert(is_user_fbo(fb));
+ assert(_mesa_is_user_fbo(fb));
switch (attachment) {
case GL_COLOR_ATTACHMENT0_EXT:
@@ -265,7 +245,7 @@ static struct gl_renderbuffer_attachment *
_mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
GLenum attachment)
{
- assert(is_winsys_fbo(fb));
+ assert(_mesa_is_winsys_fbo(fb));
switch (attachment) {
case GL_FRONT_LEFT:
@@ -711,7 +691,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
GLint i;
GLuint j;
- assert(is_user_fbo(fb));
+ assert(_mesa_is_user_fbo(fb));
numImages = 0;
fb->Width = 0;
@@ -1009,10 +989,10 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
_mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
}
- if (is_user_fbo(ctx->DrawBuffer)) {
+ if (_mesa_is_user_fbo(ctx->DrawBuffer)) {
detach_renderbuffer(ctx, ctx->DrawBuffer, rb);
}
- if (is_user_fbo(ctx->ReadBuffer)
+ if (_mesa_is_user_fbo(ctx->ReadBuffer)
&& ctx->ReadBuffer != ctx->DrawBuffer) {
detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
}
@@ -1322,7 +1302,7 @@ invalidate_rb(GLuint key, void *data, void *userData)
struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData;
/* If this is a user-created FBO */
- if (is_user_fbo(fb)) {
+ if (_mesa_is_user_fbo(fb)) {
GLuint i;
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = fb->Attachment + i;
@@ -1614,7 +1594,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
GLuint i;
ASSERT(ctx->Driver.RenderTexture);
- if (is_winsys_fbo(fb))
+ if (_mesa_is_winsys_fbo(fb))
return; /* can't render to texture with winsys framebuffers */
for (i = 0; i < BUFFER_COUNT; i++) {
@@ -1634,7 +1614,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
static void
check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
- if (is_winsys_fbo(fb))
+ if (_mesa_is_winsys_fbo(fb))
return; /* can't render to texture with winsys framebuffers */
if (ctx->Driver.FinishRenderTexture) {
@@ -1887,7 +1867,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
return 0;
}
- if (is_winsys_fbo(buffer)) {
+ if (_mesa_is_winsys_fbo(buffer)) {
/* The window system / default framebuffer is always complete */
return GL_FRAMEBUFFER_COMPLETE_EXT;
}
@@ -1950,7 +1930,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
/* check framebuffer binding */
- if (is_winsys_fbo(fb)) {
+ if (_mesa_is_winsys_fbo(fb)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferTexture%sEXT", caller);
return;
@@ -2211,7 +2191,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
return;
}
- if (is_winsys_fbo(fb)) {
+ if (_mesa_is_winsys_fbo(fb)) {
/* Can't attach new renderbuffers to a window system framebuffer */
_mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT");
return;
@@ -2292,7 +2272,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
return;
}
- if (is_winsys_fbo(buffer)) {
+ if (_mesa_is_winsys_fbo(buffer)) {
/* Page 126 (page 136 of the PDF) of the OpenGL ES 2.0.25 spec
* says:
*
@@ -2339,7 +2319,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
switch (pname) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- *params = is_winsys_fbo(buffer) ? GL_FRAMEBUFFER_DEFAULT : att->Type;
+ *params = _mesa_is_winsys_fbo(buffer)
+ ? GL_FRAMEBUFFER_DEFAULT : att->Type;
return;
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
if (att->Type == GL_RENDERBUFFER_EXT) {
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 0a70a43..3aee842 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -32,6 +32,28 @@
struct gl_context;
struct gl_texture_object;
+
+/**
+ * Is the given FBO a user-created FBO?
+ */
+static inline GLboolean
+_mesa_is_user_fbo(const struct gl_framebuffer *fb)
+{
+ return fb->Name != 0;
+}
+
+
+/**
+ * Is the given FBO a window system FBO (like an X window)?
+ */
+static inline GLboolean
+_mesa_is_winsys_fbo(const struct gl_framebuffer *fb)
+{
+ return fb->Name == 0;
+}
+
+
+
extern void
_mesa_init_fbobjects(struct gl_context *ctx);
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index d11b167..d566249 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -1860,8 +1860,7 @@ _mesa_format_image_size(gl_format format, GLsizei width,
const GLuint wblocks = (width + bw - 1) / bw;
const GLuint hblocks = (height + bh - 1) / bh;
const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
- assert(depth == 1);
- return sz;
+ return sz * depth;
}
else {
/* non-compressed */
@@ -1887,8 +1886,7 @@ _mesa_format_image_size64(gl_format format, GLsizei width,
const uint64_t wblocks = (width + bw - 1) / bw;
const uint64_t hblocks = (height + bh - 1) / bh;
const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
- assert(depth == 1);
- return sz;
+ return sz * depth;
}
else {
/* non-compressed */
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 730de62..10cfaf5 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -281,8 +281,8 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
* and return early.
*/
- /* For window system framebuffers, Name is zero */
- assert(fb->Name == 0);
+ /* Can only resize win-sys framebuffer objects */
+ assert(_mesa_is_winsys_fbo(fb));
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
@@ -408,7 +408,7 @@ update_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb)
GLuint i;
/* user-created framebuffers only */
- assert(fb->Name);
+ assert(_mesa_is_user_fbo(fb));
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
@@ -687,7 +687,7 @@ update_color_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
static void
update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
- if (fb->Name == 0) {
+ if (_mesa_is_winsys_fbo(fb)) {
/* This is a window-system framebuffer */
/* Need to update the FB's GL_DRAW_BUFFER state to match the
* context state (GL_READ_BUFFER too).
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b86aeb6..cc6e9bd 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1974,6 +1974,7 @@ struct gl_fragment_program
{
struct gl_program Base; /**< base class */
GLboolean UsesKill; /**< shader uses KIL instruction */
+ GLboolean UsesDFdy; /**< shader uses DDY instruction */
GLboolean OriginUpperLeft;
GLboolean PixelCenterInteger;
enum gl_frag_depth_layout FragDepthLayout;
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index 4b0ee79..f3f9283 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -4900,7 +4900,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
else {
/* need to use double precision to prevent overflow problems */
for (i = 0; i < n; i++) {
- GLdouble z = depthValues[i] * (GLfloat) depthMax;
+ GLdouble z = depthValues[i] * (GLdouble) depthMax;
if (z >= (GLdouble) 0xffffffff)
zValues[i] = 0xffffffff;
else
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index d139386..1bb09bf 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -104,7 +104,7 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
fb->Attachment[bufferName].Renderbuffer == NULL);
/* winsys vs. user-created buffer cross check */
- if (fb->Name) {
+ if (_mesa_is_user_fbo(fb)) {
assert(rb->Name);
}
else {
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 077c196..4c1acac 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1984,7 +1984,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
/* Check that the source buffer is complete */
- if (ctx->ReadBuffer->Name) {
+ if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
if (ctx->ReadBuffer->_Status == 0) {
_mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
}
@@ -2109,7 +2109,7 @@ copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
GLenum target, GLint level)
{
/* Check that the source buffer is complete */
- if (ctx->ReadBuffer->Name) {
+ if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
if (ctx->ReadBuffer->_Status == 0) {
_mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
}
@@ -2301,7 +2301,7 @@ check_rtt_cb(GLuint key, void *data, void *userData)
const GLuint level = info->level, face = info->face;
/* If this is a user-created FBO */
- if (fb->Name) {
+ if (_mesa_is_user_fbo(fb)) {
GLuint i;
/* check if any of the FBO's attachments point to 'texObj' */
for (i = 0; i < BUFFER_COUNT; i++) {
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index dc6e309..1b61d3a 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -893,7 +893,7 @@ unbind_texobj_from_fbo(struct gl_context *ctx,
for (i = 0; i < n; i++) {
struct gl_framebuffer *fb = (i == 0) ? ctx->DrawBuffer : ctx->ReadBuffer;
- if (fb->Name) {
+ if (_mesa_is_user_fbo(fb)) {
GLuint j;
for (j = 0; j < BUFFER_COUNT; j++) {
if (fb->Attachment[j].Type == GL_TEXTURE &&
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 582cbcc..3ad8377 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -551,6 +551,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
= (const struct gl_fragment_program *) prog;
struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
fpc->UsesKill = fp->UsesKill;
+ fpc->UsesDFdy = fp->UsesDFdy;
fpc->OriginUpperLeft = fp->OriginUpperLeft;
fpc->PixelCenterInteger = fp->PixelCenterInteger;
}
@@ -772,6 +773,7 @@ _mesa_combine_programs(struct gl_context *ctx,
newFprog = (struct gl_fragment_program *) newProg;
newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
+ newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy;
/* We'll do a search and replace for instances
* of progB_colorFile/progB_colorIndex below...