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New upstream bugfix release 13.0.4
Fix GLX_SGIX_fbconfig extension dispatching with glvnd, this fixes games such as "The Binding of Isaac: Rebirth" and "Crypt of the NecroDancer" from Steam
This commit is contained in:
parent
e00118db05
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4 changed files with 76 additions and 41 deletions
66
0001-glx-glvnd-Fix-GLXdispatchIndex-sorting.patch
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0001-glx-glvnd-Fix-GLXdispatchIndex-sorting.patch
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From d77692b73964b2dc81937a1d6ba2e927e1d548cc Mon Sep 17 00:00:00 2001
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From: Hans de Goede <hdegoede@redhat.com>
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Date: Mon, 6 Feb 2017 12:13:17 +0100
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Subject: [PATCH] glx/glvnd: Fix GLXdispatchIndex sorting
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Commit 8bca8d89ef3b ("glx/glvnd: Fix dispatch function names and indices")
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fixed the sorting of the array initializers in g_glxglvnddispatchfuncs.c
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because FindGLXFunction's binary search needs these to be sorted
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alphabetically.
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That commit also mostly fixed the sorting of the DI_foo defines in
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g_glxglvnddispatchindices.h, which is what actually matters as the
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arrays are initialized using "[DI_foo] = glXfoo," but a small error
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crept in which at least causes glXGetVisualFromFBConfigSGIX to not
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resolve, breaking games such as "The Binding of Isaac: Rebirth" and
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"Crypt of the NecroDancer" from Steam not working and possible causes
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other problems too.
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This commit fixes the last of the sorting errors, fixing these mentioned
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games not working.
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Fixes: 8bca8d89ef3b ("glx/glvnd: Fix dispatch function names and indices")
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Cc: "13.0" <mesa-stable@lists.freedesktop.org>
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Cc: "17.0" <mesa-stable@lists.freedesktop.org>
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Cc: Adam Jackson <ajax@redhat.com>
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Signed-off-by: Hans de Goede <hdegoede@redhat.com>
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---
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src/glx/g_glxglvnddispatchindices.h | 8 ++++----
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1 file changed, 4 insertions(+), 4 deletions(-)
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diff --git a/src/glx/g_glxglvnddispatchindices.h b/src/glx/g_glxglvnddispatchindices.h
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index 0891654..05a2c8c 100644
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--- a/src/glx/g_glxglvnddispatchindices.h
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+++ b/src/glx/g_glxglvnddispatchindices.h
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@@ -46,14 +46,14 @@ typedef enum __GLXdispatchIndex {
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DI_GetMscRateOML,
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// GetProcAddress implemented by libglvnd
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// GetProcAddressARB implemented by libglvnd
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+ DI_GetScreenDriver,
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// GetSelectedEvent implemented by libglvnd
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DI_GetSelectedEventSGIX,
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+ DI_GetSwapIntervalMESA,
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+ DI_GetSyncValuesOML,
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DI_GetVideoSyncSGI,
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// GetVisualFromFBConfig implemented by libglvnd
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DI_GetVisualFromFBConfigSGIX,
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- DI_GetScreenDriver,
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- DI_GetSwapIntervalMESA,
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- DI_GetSyncValuesOML,
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// ImportContextEXT implemented by libglvnd
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// IsDirect implemented by libglvnd
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DI_JoinSwapGroupSGIX,
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@@ -81,9 +81,9 @@ typedef enum __GLXdispatchIndex {
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DI_SwapIntervalMESA,
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DI_SwapIntervalSGI,
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// UseXFont implemented by libglvnd
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- // WaitGL implemented by libglvnd
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DI_WaitForMscOML,
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DI_WaitForSbcOML,
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+ // WaitGL implemented by libglvnd
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DI_WaitVideoSyncSGI,
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// WaitX implemented by libglvnd
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DI_LAST_INDEX
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--
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2.9.3
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@ -1,36 +0,0 @@
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From 57f18623fb94891c04f3a395cfd977ea3747ee61 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= <marek.olsak@amd.com>
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Date: Tue, 17 Jan 2017 13:45:42 +0100
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Subject: radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM
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3.9+
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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Cc: 17.0 13.0 <mesa-stable@lists.freedesktop.org>
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Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
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Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
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index f404273..10f40a9 100644
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--- a/src/gallium/drivers/radeonsi/si_shader.c
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+++ b/src/gallium/drivers/radeonsi/si_shader.c
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@@ -5440,10 +5440,13 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
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struct si_shader_context *ctx = si_shader_context(bld_base);
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struct gallivm_state *gallivm = bld_base->base.gallivm;
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- /* The real barrier instruction isn’t needed, because an entire patch
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+ /* SI only (thanks to a hw bug workaround):
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+ * The real barrier instruction isn’t needed, because an entire patch
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* always fits into a single wave.
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*/
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- if (ctx->type == PIPE_SHADER_TESS_CTRL) {
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+ if (HAVE_LLVM >= 0x0309 &&
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+ ctx->screen->b.chip_class == SI &&
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+ ctx->type == PIPE_SHADER_TESS_CTRL) {
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emit_waitcnt(ctx, LGKM_CNT & VM_CNT);
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return;
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}
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--
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cgit v0.10.2
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13
mesa.spec
13
mesa.spec
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@ -58,8 +58,8 @@
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Name: mesa
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Summary: Mesa graphics libraries
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Version: 13.0.3
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Release: 7%{?rctag:.%{rctag}}%{?dist}
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Version: 13.0.4
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Release: 1%{?rctag:.%{rctag}}%{?dist}
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License: MIT
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URL: http://www.mesa3d.org
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@ -87,8 +87,8 @@ Patch12: glvnd-fix-gl-dot-pc.patch
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Patch13: 0001-Fix-linkage-against-shared-glapi.patch
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Patch14: 0001-glapi-Link-with-glapi-when-built-shared.patch
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# regression fix should be in 13.0.4
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Patch15: mesa-13.0-fix-radeonsi-tess.patch
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# submitted upstream
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Patch15: 0001-glx-glvnd-Fix-GLXdispatchIndex-sorting.patch
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BuildRequires: gcc
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BuildRequires: gcc-c++
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@ -686,6 +686,11 @@ popd
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%endif
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%changelog
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* Mon Feb 6 2017 Hans de Goede <hdegoede@redhat.com> - 13.0.4-1
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- New upstream bugfix release 13.0.4
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- Fix GLX_SGIX_fbconfig extension dispatching with glvnd, this fixes games such
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as "The Binding of Isaac: Rebirth" and "Crypt of the NecroDancer" from Steam
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* Thu Feb 2 2017 Hans de Goede <hdegoede@redhat.com> - 13.0.3-7
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- Update eglext.h to 20161230 version this brings in some new defines needed
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by some apps / libraries
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2
sources
2
sources
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@ -1 +1 @@
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SHA512 (mesa-13.0.3.tar.xz) = e94a60f7e3b2c64d7b44130ccac95fef8edb74ee1574125aa9ec8ceecb1819df26b0fb08369254aaee6cd6df4eecea814783351e604d4c39b0130746b15a3c1e
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SHA512 (mesa-13.0.4.tar.xz) = 5f4d8ad12389a32c028cf3c5289fe285892e2b241220c5c6d04cda5748240e8b13289c4537ac7a6b58d87d6ca4111031e15ad37c9b008777be71918e42e88817
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