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backport correct llvmpipe artifact fix
This commit is contained in:
parent
57415a0c66
commit
024c891e6f
2 changed files with 29 additions and 102 deletions
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@ -1,102 +0,0 @@
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From 17138c1943afa845772e9d566bbe168ef678cb36 Mon Sep 17 00:00:00 2001
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From: Dave Airlie <airlied@redhat.com>
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Date: Thu, 26 May 2022 06:58:40 +1000
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Subject: [PATCH] Revert "Reinstate: llvmpipe: allow vertex processing and
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fragment processing in parallel"
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This reverts commit 6bbbe15a783a3b004d994057a96b91d5cf5d08da.
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---
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src/gallium/drivers/llvmpipe/lp_rast.c | 2 ++
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src/gallium/drivers/llvmpipe/lp_scene.c | 2 +-
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src/gallium/drivers/llvmpipe/lp_setup.c | 18 ++++++++++++++----
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.../drivers/llvmpipe/lp_setup_context.h | 1 +
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4 files changed, 18 insertions(+), 5 deletions(-)
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diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
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index e27d78a3432..f67fbda6b01 100644
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--- a/src/gallium/drivers/llvmpipe/lp_rast.c
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+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
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@@ -81,6 +81,8 @@ lp_rast_begin( struct lp_rasterizer *rast,
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static void
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lp_rast_end( struct lp_rasterizer *rast )
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{
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+ lp_scene_end_rasterization( rast->curr_scene );
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+
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rast->curr_scene = NULL;
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}
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diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
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index dbe0cc3873c..3d109ff52b6 100644
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--- a/src/gallium/drivers/llvmpipe/lp_scene.c
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+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
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@@ -100,7 +100,7 @@ lp_scene_create( struct lp_setup_context *setup )
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void
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lp_scene_destroy(struct lp_scene *scene)
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{
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- lp_scene_end_rasterization(scene);
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+ lp_fence_reference(&scene->fence, NULL);
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mtx_destroy(&scene->mutex);
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assert(scene->data.head == &scene->data.first);
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slab_free_st(&scene->setup->scene_slab, scene);
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diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
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index ce681792683..366efceca42 100644
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--- a/src/gallium/drivers/llvmpipe/lp_setup.c
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+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
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@@ -73,7 +73,6 @@ lp_setup_wait_empty_scene(struct lp_setup_context *setup)
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debug_printf("%s: wait for scene %d\n",
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__FUNCTION__, setup->scenes[0]->fence->id);
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lp_fence_wait(setup->scenes[0]->fence);
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- lp_scene_end_rasterization(setup->scenes[0]);
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}
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return 0;
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}
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@@ -87,10 +86,8 @@ lp_setup_get_empty_scene(struct lp_setup_context *setup)
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/* try and find a scene that isn't being used */
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for (i = 0; i < setup->num_active_scenes; i++) {
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if (setup->scenes[i]->fence) {
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- if (lp_fence_signalled(setup->scenes[i]->fence)) {
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- lp_scene_end_rasterization(setup->scenes[i]);
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+ if (lp_fence_signalled(setup->scene->fence))
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break;
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- }
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} else
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break;
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}
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@@ -213,9 +210,22 @@ lp_setup_rasterize_scene( struct lp_setup_context *setup )
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setup->last_fence->issued = TRUE;
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mtx_lock(&screen->rast_mutex);
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+
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+ /* FIXME: We enqueue the scene then wait on the rasterizer to finish.
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+ * This means we never actually run any vertex stuff in parallel to
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+ * rasterization (not in the same context at least) which is what the
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+ * multiple scenes per setup is about - when we get a new empty scene
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+ * any old one is already empty again because we waited here for
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+ * raster tasks to be finished. Ideally, we shouldn't need to wait here
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+ * and rely on fences elsewhere when waiting is necessary.
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+ * Certainly, lp_scene_end_rasterization() would need to be deferred too
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+ * and there's probably other bits why this doesn't actually work.
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+ */
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lp_rast_queue_scene(screen->rast, scene);
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+ lp_rast_finish(screen->rast);
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mtx_unlock(&screen->rast_mutex);
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+ lp_scene_end_rasterization(setup->scene);
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lp_setup_reset( setup );
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LP_DBG(DEBUG_SETUP, "%s done \n", __FUNCTION__);
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diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h
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index 420b78e2f52..92dfeb890d5 100644
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--- a/src/gallium/drivers/llvmpipe/lp_setup_context.h
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+++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h
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@@ -56,6 +56,7 @@ struct lp_setup_variant;
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/** Max number of scenes */
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+/* XXX: make multiple scenes per context work, see lp_setup_rasterize_scene */
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#define INITIAL_SCENES 4
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#define MAX_SCENES 64
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--
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2.35.3
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29
0001-llvmpipe-flush-resources-for-kms-swrast-path.patch
Normal file
29
0001-llvmpipe-flush-resources-for-kms-swrast-path.patch
Normal file
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@ -0,0 +1,29 @@
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From 9f3eeb126143a510511789cf8669d8c24b99e086 Mon Sep 17 00:00:00 2001
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From: Dave Airlie <airlied@redhat.com>
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Date: Thu, 26 May 2022 10:54:51 +1000
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Subject: [PATCH] llvmpipe: flush resources for kms swrast path.
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The kms_swrast path calls this callback via the dri2 paths,
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not flushing caused artifacts when running inside a VM or on hw
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in weston/gnome-shell.
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Fixes: 6bbbe15a783a ("Reinstate: llvmpipe: allow vertex processing and fragment processing in parallel")
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---
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src/gallium/drivers/llvmpipe/lp_surface.c | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c
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index cc97565893d..78a1b06b81d 100644
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--- a/src/gallium/drivers/llvmpipe/lp_surface.c
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+++ b/src/gallium/drivers/llvmpipe/lp_surface.c
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@@ -174,6 +174,7 @@ static void lp_blit(struct pipe_context *pipe,
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static void
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lp_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
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{
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+ llvmpipe_flush_resource(ctx, resource, 0, true, true, false, "resource");
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}
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--
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2.35.3
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